15 · self taught · github
hi. most of this started as "i wonder if i can actually make that" and then i couldnt stop. i make desktop apps in python, everything runs local, nothing needs an account.
pathfinding on a 3d globe. click anywhere, it downloads the real roads and races 15+ search algorithms on them. took forever, worth it
my own programming language?? yeah. lexer, parser, bytecode, stack vm. the ide shows the disassembly live while you type. still cant believe it works
memory scanner for windows. attach to a process, find a value, narrow it, freeze it. small cheat engine basically. works on minecraft singleplayer btw
lua editor but the vm is real lua 5.3 running in the page. also hooks into roblox studio so u can browse ur place's scripts in tabs
regex tester that highlights matches and explains what ur pattern actually does while you type
postman but small and mine. sends requests, formats json, keeps ur history
lil launcher shell i made for fun xd. pretty decent loader, a static login and register page, then a dashboard of sliders n toggles - steal whatever u want lol
win+v annoyed me so i made my own. pops at ur mouse, searches clips, shows which app u copied from, and u can lock clips behind a password. use it every day now ngl
chess i made and school mini game
im 15 and i make stuff. everything here was me, a terminal, and way too much free time. i like when something i built ends up being actually useful to somebody.
the goal: python developer, uni in canada, live there, and make stuff people actually use. this page is basically my first cv lol
daily: python, pyside6, git
digging into: ctypes + win32 api, http, compiler/vm stuff
side: lua, tiny bit of c++ for reading other peoples code
poking at process memory and how debuggers work. pointers next probably